Global Gaming Console Market Growth 2021-2026


Jul, 2021 | Report ID: 203462 | 80 | Semiconductor & Electronics

According to this latest study, the 2021 growth of Gaming Console will have significant change from previous year. By the most conservative estimates of global Gaming Console market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2021, from US$ 8566.5 million in 2020. Over the next five years the Gaming Console market will register a -5.3% CAGR in terms of revenue, the global market size will reach US$ 6892.5 million by 2026.

This report presents a comprehensive overview, market shares, and growth opportunities of Gaming Console market by product type, application, key manufacturers and key regions and countries.

Segmentation by type: breakdown data from 2016 to 2021, in Section 2.3; and forecast to 2026 in section 11.7.

Home Console

Handheld Console

Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 11.8.

Household Use

Commercial Use

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major vendor/manufacturers in the market. The key manufacturers covered in this report: Breakdown data in Chapter 3.

Sony

Microsoft

Nintendo


Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Scope of the Report

1.1 Market Introduction

1.2 Years Considered

1.3 Research Objectives

1.4 Market Research Methodology

1.5 Research Process and Data Source

1.6 Economic Indicators

1.7 Currency Considered

2 Executive Summary

2.1 World Market Overview

2.1.1 Global Gaming Console Consumption 2016-2026

2.1.2 Gaming Console Consumption CAGR by Region

2.2 Gaming Console Segment by Type

2.2.1 Home Console

2.2.2 Handheld Console

2.3 Gaming Console Sales by Type

2.3.1 Global Gaming Console Sales Market Share by Type (2016-2021)

2.3.2 Global Gaming Console Revenue and Market Share by Type (2016-2021)

2.3.3 Global Gaming Console Sale Price by Type (2016-2021)

2.4 Gaming Console Segment by Application

2.4.1 Household Use

2.4.2 Commercial Use

2.5 Gaming Console Sales by Application

2.5.1 Global Gaming Console Sale Market Share by Application (2016-2021)

2.5.2 Global Gaming Console Revenue and Market Share by Application (2016-2021)

2.5.3 Global Gaming Console Sale Price by Application (2016-2021)

3 Global Gaming Console by Company

3.1 Global Gaming Console Sales Market Share by Company

3.1.1 Global Gaming Console Sales by Company (2019-2021)

3.1.2 Global Gaming Console Sales Market Share by Company (2019-2021)

3.2 Global Gaming Console Revenue Market Share by Company

3.2.1 Global Gaming Console Revenue by Company (2019-2021)

3.2.2 Global Gaming Console Revenue Market Share by Company (2019-2021)

3.3 Global Gaming Console Sale Price by Company

3.4 Global Manufacturers Gaming Console Producing Area Distribution, Sales Area, Product Type

3.4.1 Key Manufacturers Gaming Console Product Location Distribution

3.4.2 Players Gaming Console Products Offered

3.5 Market Concentration Rate Analysis

3.5.1 Competition Landscape Analysis

3.5.2 Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

3.6 New Products and Potential Entrants

3.7 Mergers & Acquisitions, Expansion

4 Gaming Console by Region

4.1 Global Gaming Console by Region

4.1.1 Global Gaming Console Sales by Region

4.1.2 Global Gaming Console Revenue by Region

4.2 Americas Gaming Console Sales Growth

4.3 APAC Gaming Console Sales Growth

4.4 Europe Gaming Console Sales Growth

4.5 Middle East & Africa Gaming Console Sales Growth

5 Americas

5.1 Americas Gaming Console Sales by Country

5.1.1 Americas Gaming Console Sales by Country (2016-2021)

5.1.2 Americas Gaming Console Revenue by Country (2016-2021)

5.2 Americas Gaming Console Sales by Type

5.3 Americas Gaming Console Sales by Application

5.4 United States

5.5 Canada

5.6 Mexico

5.7 Brazil

6 APAC

6.1 APAC Gaming Console Sales by Region

6.1.1 APAC Gaming Console Sales by Region (2016-2021)

6.1.2 APAC Gaming Console Revenue by Region (2016-2021)

6.2 APAC Gaming Console Sales by Type

6.3 APAC Gaming Console Sales by Application

6.4 China

6.5 Japan

6.6 Korea

6.7 Southeast Asia

6.8 India

6.9 Australia

7 Europe

7.1 Europe Gaming Console by Country

7.1.1 Europe Gaming Console Sales by Country (2016-2021)

7.1.2 Europe Gaming Console Revenue by Country (2016-2021)

7.2 Europe Gaming Console Sales by Type

7.3 Europe Gaming Console Sales by Application

7.4 Germany

7.5 France

7.6 UK

7.7 Italy

7.8 Russia

8 Middle East & Africa

8.1 Middle East & Africa Gaming Console by Country

8.1.1 Middle East & Africa Gaming Console Sales by Country (2016-2021)

8.1.2 Middle East & Africa Gaming Console Revenue by Country (2016-2021)

8.2 Middle East & Africa Gaming Console Sales by Type

8.3 Middle East & Africa Gaming Console Sales by Application

8.4 Egypt

8.5 South Africa

8.6 Israel

8.7 Turkey

8.8 GCC Country

9 Market Drivers, Challenges and Trends

9.1 Market Drivers and Impact

9.1.1 Growing Demand from Key Regions

9.1.2 Growing Demand from Key Applications and Potential Industries

9.2 Market Challenges and Impact

9.3 Market Trends

10 Marketing, Distributors and Customer

10.1 Sales Channel

10.1.1 Direct Channels

10.1.2 Indirect Channels

10.2 Gaming Console Distributors

10.3 Gaming Console Customer

11 Global Gaming Console Market Forecast

11.1 Global Gaming Console Forecast by Region

11.1.1 Global Gaming Console Forecast by Regions (2021-2026)

11.2.2 Global Gaming Console Revenue Forecast by Regions (2021-2026)

11.2 Americas Forecast by Country

11.3 APAC Forecast by Region

11.4 Europe Forecast by Country

11.5 Middle East & Africa Forecast by Country

11.6 Global Gaming Console Forecast by Type

11.7 Global Gaming Console Forecast by Application

12 Key Players Analysis

12.1 Sony

12.1.1 Sony Company Information

12.1.2 Sony Gaming Console Product Offered

12.1.3 Sony Gaming Console Sales, Revenue, Price and Gross Margin (2019-2021)

12.1.4 Sony Main Business Overview

12.1.5 Sony Latest Developments

12.2 Microsoft

12.2.1 Microsoft Company Information

12.2.2 Microsoft Gaming Console Product Offered

12.2.3 Microsoft Gaming Console Sales, Revenue, Price and Gross Margin (2019-2021)

12.2.4 Microsoft Main Business Overview

12.2.5 Microsoft Latest Developments

12.3 Nintendo

12.3.1 Nintendo Company Information

12.3.2 Nintendo Gaming Console Product Offered

12.3.3 Nintendo Gaming Console Sales, Revenue, Price and Gross Margin (2019-2021)

12.3.4 Nintendo Main Business Overview

12.3.5 Nintendo Latest Developments

...

13 Research Findings and Conclusion

List of Tables

Table 1. Gaming Console Consumption CAGR by Region (2020-2026) & ($ Millions)

Table 2. Major Players of Home Console

Table 3. Major Players of Handheld Console

Table 4. Global Gaming Console Sales by Type (2016-2021) & (K Units)

Table 5. Global Gaming Console Sales Market Share by Type (2016-2021)

Table 6. Global Gaming Console Revenue by Type (2016-2021) & ($ million)

Table 7. Global Gaming Console Revenue Market Share by Type (2016-2021)

Table 8. Global Gaming Console Sale Price by Type (2016-2021)

Table 9. Global Gaming Console Sales by Application (2016-2021) & (K Units)

Table 10. Global Gaming Console Sales Market Share by Application (2016-2021)

Table 11. Global Gaming Console Value by Application (2016-2021)

Table 12. Global Gaming Console Revenue Market Share by Application (2016-2021)

Table 13. Global Gaming Console Sale Price by Application (2016-2021)

Table 14. Global Gaming Console Sales by Company (2019-2021) & (K Units)

Table 15. Global Gaming Console Sales Market Share by Company (2019-2021)

Table 16. Global Gaming Console Revenue by Company (2019-2021) ($ Millions)

Table 17. Global Gaming Console Revenue Market Share by Company (2019-2021)

Table 18. Global Gaming Console Sale Price by Company (2019-2021)

Table 19. Key Manufacturers Gaming Console Producing Area Distribution and Sales Area

Table 20. Players Gaming Console Products Offered

Table 21. Gaming Console Concentration Ratio (CR3, CR5 and CR10) & (2019-2021)

Table 22. New Products and Potential Entrants

Table 23. Mergers & Acquisitions, Expansion

Table 24. Global Gaming Console Sales by Region (2016-2021) (K Units)

Table 25. Global Gaming Console Sales Market Share by Region (2016-2021)

Table 26. Global Gaming Console Revenue by Region (2016-2021) & ($ Millions)

Table 27. Global Gaming Console Revenue Market Share by Region (2016-2021)

Table 28. Americas Gaming Console Sales by Country (2016-2021) & (K Units)

Table 29. Americas Gaming Console Sales Market Share by Country (2016-2021)

Table 30. Americas Gaming Console Revenue by Country (2016-2021) & ($ Millions)

Table 31. Americas Gaming Console Revenue Market Share by Country (2016-2021)

Table 32. Americas Gaming Console Sales by Type (2016-2021) & (K Units)

Table 33. Americas Gaming Console Sales Market Share by Type (2016-2021)

Table 34. Americas Gaming Console Sales by Application (2016-2021) & (K Units)

Table 35. Americas Gaming Console Sales Market Share by Application (2016-2021)

Table 36. APAC Gaming Console Sales by Region (2016-2021) & (K Units)

Table 37. APAC Gaming Console Sales Market Share by Region (2016-2021)

Table 38. APAC Gaming Console Revenue by Region (2016-2021) & ($ Millions)

Table 39. APAC Gaming Console Revenue Market Share by Region (2016-2021)

Table 40. APAC Gaming Console Sales by Type (2016-2021) & (K Units)

Table 41. APAC Gaming Console Sales Market Share by Type (2016-2021)

Table 42. APAC Gaming Console Sales by Application (2016-2021) & (K Units)

Table 43. APAC Gaming Console Sales Market Share by Application (2016-2021)

Table 44. Europe Gaming Console Sales by Country (2016-2021) & (K Units)

Table 45. Europe Gaming Console Sales Market Share by Country (2016-2021)

Table 46. Europe Gaming Console Revenue by Country (2016-2021) & ($ Millions)

Table 47. Europe Gaming Console Revenue Market Share by Country (2016-2021)

Table 48. Europe Gaming Console Sales by Type (2016-2021) & (K Units)

Table 49. Europe Gaming Console Sales Market Share by Type (2016-2021)

Table 50. Europe Gaming Console Sales by Application (2016-2021) & (K Units)

Table 51. Europe Gaming Console Sales Market Share by Application (2016-2021)

Table 52. Middle East & Africa Gaming Console Sales by Country (2016-2021) & (K Units)

Table 53. Middle East & Africa Gaming Console Sales Market Share by Country (2016-2021)

Table 54. Middle East & Africa Gaming Console Revenue by Country (2016-2021) & ($ Millions)

Table 55. Middle East & Africa Gaming Console Revenue Market Share by Country (2016-2021)

Table 56. Middle East & Africa Gaming Console Sales by Type (2016-2021) & (K Units)

Table 57. Middle East & Africa Gaming Console Sales Market Share by Type (2016-2021)

Table 58. Middle East & Africa Gaming Console Sales by Application (2016-2021) & (K Units)

Table 59. Middle East & Africa Gaming Console Sales Market Share by Application (2016-2021)

Table 60. Key and Potential Regions of Gaming Console

Table 61. Key Application and Potential Industries of Gaming Console

Table 62. Key Challenges of Gaming Console

Table 63. Key Trends of Gaming Console

Table 64. Gaming Console Distributors List

Table 65. Gaming Console Customer List

Table 66. Global Gaming Console Sales Forecast by Region (2021-2026) & (K Units)

Table 67. Global Gaming Console Consumption Market Forecast by Region

Table 68. Global Gaming Console Revenue Forecast by Region (2021-2026) & ($ millions)

Table 69. Global Gaming Console Revenue Market Share Forecast by Region (2021-2026)

Table 70. Americas Gaming Console Sales Forecast by Country (2021-2026) & (K Units)

Table 71. Americas Gaming Console Revenue Forecast by Country (2021-2026) & ($ millions)

Table 72. APAC Gaming Console Sales Forecast by Region (2021-2026) & (K Units)

Table 73. APAC Gaming Console Revenue Forecast by Region (2021-2026) & ($ millions)

Table 74. Europe Gaming Console Sales Forecast by Country (2021-2026) & (K Units)

Table 75. Europe Gaming Console Revenue Forecast by Country (2021-2026) & ($ millions)

Table 76. Middle East & Africa Gaming Console Sales Forecast by Country (2021-2026) & (K Units)

Table 77. Middle East & Africa Gaming Console Revenue Forecast by Country (2021-2026) & ($ millions)

Table 78. Global Gaming Console Sales Forecast by Type (2021-2026) & (K Units)

Table 79. Global Gaming Console Sales Market Share Forecast by Type (2021-2026)

Table 80. Global Gaming Console Revenue Forecast by Type (2021-2026) & ($ Millions)

Table 81. Global Gaming Console Revenue Market Share Forecast by Type (2021-2026)

Table 82. Global Gaming Console Sales Forecast by Application (2021-2026) & (K Units)

Table 83. Global Gaming Console Sales Market Share Forecast by Application (2021-2026)

Table 84. Global Gaming Console Revenue Forecast by Application (2021-2026) & ($ Millions)

Table 85. Global Gaming Console Revenue Market Share Forecast by Application (2021-2026)

Table 86. Sony Basic Information, Gaming Console Manufacturing Base, Sales Area and Its Competitors

Table 87. Sony Gaming Console Product Offered

Table 88. Sony Gaming Console Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 89. Sony Main Business

Table 90. Sony Latest Developments

Table 91. Microsoft Basic Information, Gaming Console Manufacturing Base, Sales Area and Its Competitors

Table 92. Microsoft Gaming Console Product Offered

Table 93. Microsoft Gaming Console Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 94. Microsoft Main Business

Table 95. Microsoft Latest Developments

Table 96. Nintendo Basic Information, Gaming Console Manufacturing Base, Sales Area and Its Competitors

Table 97. Nintendo Gaming Console Product Offered

Table 98. Nintendo Gaming Console Sales (K Units), Revenue ($ Million), Price (USD/Unit) and Gross Margin (2019-2021E)

Table 99. Nintendo Main Business

Table 100. Nintendo Latest Developments

List of Figures

Figure 1. Picture of Gaming Console

Figure 2. Gaming Console Report Years Considered

Figure 3. Research Objectives

Figure 4. Research Methodology

Figure 5. Research Process and Data Source

Figure 6. Global Gaming Console Sales Growth Rate 2016-2026 (K Units)

Figure 7. Global Gaming Console Revenue Growth Rate 2016-2026 ($ Millions)

Figure 8. Gaming Console Sales by Region (2021 & 2026) & ($ millions)

Figure 9. Product Picture of Home Console

Figure 10. Product Picture of Handheld Console

Figure 11. Global Gaming Console Sales Market Share by Type in 2020

Figure 12. Global Gaming Console Revenue Market Share by Type (2016-2021)

Figure 13. Gaming Console Consumed in Household Use

Figure 14. Global Gaming Console Market: Household Use (2016-2021) & (K Units)

Figure 15. Gaming Console Consumed in Commercial Use

Figure 16. Global Gaming Console Market: Commercial Use (2016-2021) & (K Units)

Figure 17. Global Gaming Console Sales Market Share by Application (2016-2021)

Figure 18. Global Gaming Console Revenue Market Share by Application in 2020

Figure 19. Gaming Console Revenue Market by Company in 2020 ($ Million)

Figure 20. Global Gaming Console Revenue Market Share by Company in 2020

Figure 21. Global Gaming Console Sales Market Share by Regions (2016-2021)

Figure 22. Global Gaming Console Revenue Market Share by Region in 2020

Figure 23. Americas Gaming Console Sales 2016-2021 (K Units)

Figure 24. Americas Gaming Console Revenue 2016-2021 ($ Millions)

Figure 25. APAC Gaming Console Sales 2016-2021 (K Units)

Figure 26. APAC Gaming Console Revenue 2016-2021 ($ Millions)

Figure 27. Europe Gaming Console Sales 2016-2021 (K Units)

Figure 28. Europe Gaming Console Revenue 2016-2021 ($ Millions)

Figure 29. Middle East & Africa Gaming Console Sales 2016-2021 (K Units)

Figure 30. Middle East & Africa Gaming Console Revenue 2016-2021 ($ Millions)

Figure 31. Americas Gaming Console Sales Market Share by Country in 2020

Figure 32. Americas Gaming Console Revenue Market Share by Country in 2020

Figure 33. Americas Gaming Console Sales Market Share by Type in 2020

Figure 34. Americas Gaming Console Sales Market Share by Application in 2020

Figure 35. United States Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 36. Canada Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 37. Mexico Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 38. Brazil Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 39. APAC Gaming Console Sales Market Share by Region in 2020

Figure 40. APAC Gaming Console Revenue Market Share by Regions in 2020

Figure 41. APAC Gaming Console Sales Market Share by Type in 2020

Figure 42. APAC Gaming Console Sales Market Share by Application in 2020

Figure 43. China Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 44. Japan Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 45. Korea Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 46. Southeast Asia Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 47. India Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 48. Australia Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 49. Europe Gaming Console Sales Market Share by Country in 2020

Figure 50. Europe Gaming Console Revenue Market Share by Country in 2020

Figure 51. Europe Gaming Console Sales Market Share by Type in 2020

Figure 52. Europe Gaming Console Sales Market Share by Application in 2020

Figure 53. Germany Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 54. France Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 55. UK Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 56. Italy Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 57. Russia Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 58. Middle East & Africa Gaming Console Sales Market Share by Country in 2020

Figure 59. Middle East & Africa Gaming Console Revenue Market Share by Country in 2020

Figure 60. Middle East & Africa Gaming Console Sales Market Share by Type in 2020

Figure 61. Middle East & Africa Gaming Console Sales Market Share by Application in 2020

Figure 62. Egypt Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 63. South Africa Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 64. Israel Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 65. Turkey Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 66. GCC Country Gaming Console Revenue Growth 2016-2021 ($ Millions)

Figure 67. Channels of Distribution

Figure 68. Distributors Profiles

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