Global Board Games Market 2022 by Manufacturers, Regions, Type and Application, Forecast to 2028
The Board Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest study, due to COVID-19 pandemic, the global Board Games market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during review period. Fantasy accounting for % of the Board Games global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While RPGs segment is altered to a % CAGR between 2022 and 2028.
Global key manufacturers of Board Games include Asmodée Editions, Goliath B.V., Hasbro, Ravensburger, and , etc. In terms of revenue, the global top four players hold a share over % in 2021.
Market segmentation
Board Games market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
RPGs
Card
Dice games
Tabletop board games
Market segment by Application can be divided into
Fantasy
Warfare
Survival
Adventure
The key market players for global Board Games market are listed below:
Asmodée Editions
Goliath B.V.
Hasbro
Ravensburger
Market segment by region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe Board Games product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of Board Games, with price, sales, revenue and global market share of Board Games from 2019 to 2022.
Chapter 3, the Board Games competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the Board Games breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2017 to 2028.
Chapter 5 and 6, to segment the sales by Type and application, with sales market share and growth rate by type, application, from 2017 to 2028.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2017 to 2022.and Board Games market forecast, by regions, type and application, with sales and revenue, from 2023 to 2028.
Chapter 12, the key raw materials and key suppliers, and industry chain of Board Games.
Chapter 13, 14, and 15, to describe Board Games sales channel, distributors, customers, research findings and conclusion, appendix and data source.
Frequently Asked Questions
The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.
Market is segmented on the basis:
- By Type
- By Application
- By Region
- By Country
- By Manufacturer
The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.
The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.
1 Market Overview
1.1 Board Games Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Board Games Revenue by Type: 2017 Versus 2021 Versus 2028
1.2.2 RPGs
1.2.3 Card
1.2.4 Dice games
1.2.5 Tabletop board games
1.3 Market Analysis by Application
1.3.1 Overview: Global Board Games Revenue by Application: 2017 Versus 2021 Versus 2028
1.3.2 Fantasy
1.3.3 Warfare
1.3.4 Survival
1.3.5 Adventure
1.4 Global Board Games Market Size & Forecast
1.4.1 Global Board Games Sales in Value (2017 & 2021 & 2028)
1.4.2 Global Board Games Sales in Volume (2017-2028)
1.4.3 Global Board Games Price (2017-2028)
1.5 Global Board Games Production Capacity Analysis
1.5.1 Global Board Games Total Production Capacity (2017-2028)
1.5.2 Global Board Games Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Board Games Market Drivers
1.6.2 Board Games Market Restraints
1.6.3 Board Games Trends Analysis
2 Manufacturers Profiles
2.1 Asmodée Editions
2.1.1 Asmodée Editions Details
2.1.2 Asmodée Editions Major Business
2.1.3 Asmodée Editions Board Games Product and Services
2.1.4 Asmodée Editions Board Games Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2 Goliath B.V.
2.2.1 Goliath B.V. Details
2.2.2 Goliath B.V. Major Business
2.2.3 Goliath B.V. Board Games Product and Services
2.2.4 Goliath B.V. Board Games Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3 Hasbro
2.3.1 Hasbro Details
2.3.2 Hasbro Major Business
2.3.3 Hasbro Board Games Product and Services
2.3.4 Hasbro Board Games Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4 Ravensburger
2.4.1 Ravensburger Details
2.4.2 Ravensburger Major Business
2.4.3 Ravensburger Board Games Product and Services
2.4.4 Ravensburger Board Games Sales, Price, Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
3 Board Games Breakdown Data by Manufacturer
3.1 Global Board Games Sales in Volume by Manufacturer (2019, 2020, 2021, and 2022)
3.2 Global Board Games Revenue by Manufacturer (2019, 2020, 2021, and 2022)
3.3 Key Manufacturer Market Position in Board Games
3.4 Market Concentration Rate
3.4.1 Top 3 Board Games Manufacturer Market Share in 2021
3.4.2 Top 6 Board Games Manufacturer Market Share in 2021
3.5 Global Board Games Production Capacity by Company: 2021 VS 2022
3.6 Manufacturer by Geography: Head Office and Board Games Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Board Games Market Size by Region
4.1.1 Global Board Games Sales in Volume by Region (2017-2028)
4.1.2 Global Board Games Revenue by Region (2017-2028)
4.2 North America Board Games Revenue (2017-2028)
4.3 Europe Board Games Revenue (2017-2028)
4.4 Asia-Pacific Board Games Revenue (2017-2028)
4.5 South America Board Games Revenue (2017-2028)
4.6 Middle East and Africa Board Games Revenue (2017-2028)
5 Market Segment by Type
5.1 Global Board Games Sales in Volume by Type (2017-2028)
5.2 Global Board Games Revenue by Type (2017-2028)
5.3 Global Board Games Price by Type (2017-2028)
6 Market Segment by Application
6.1 Global Board Games Sales in Volume by Application (2017-2028)
6.2 Global Board Games Revenue by Application (2017-2028)
6.3 Global Board Games Price by Application (2017-2028)
7 North America by Country, by Type, and by Application
7.1 North America Board Games Sales by Type (2017-2028)
7.2 North America Board Games Sales by Application (2017-2028)
7.3 North America Board Games Market Size by Country
7.3.1 North America Board Games Sales in Volume by Country (2017-2028)
7.3.2 North America Board Games Revenue by Country (2017-2028)
7.3.3 United States Market Size and Forecast (2017-2028)
7.3.4 Canada Market Size and Forecast (2017-2028)
7.3.5 Mexico Market Size and Forecast (2017-2028)
8 Europe by Country, by Type, and by Application
8.1 Europe Board Games Sales by Type (2017-2028)
8.2 Europe Board Games Sales by Application (2017-2028)
8.3 Europe Board Games Market Size by Country
8.3.1 Europe Board Games Sales in Volume by Country (2017-2028)
8.3.2 Europe Board Games Revenue by Country (2017-2028)
8.3.3 Germany Market Size and Forecast (2017-2028)
8.3.4 France Market Size and Forecast (2017-2028)
8.3.5 United Kingdom Market Size and Forecast (2017-2028)
8.3.6 Russia Market Size and Forecast (2017-2028)
8.3.7 Italy Market Size and Forecast (2017-2028)
9 Asia-Pacific by Region, by Type, and by Application
9.1 Asia-Pacific Board Games Sales by Type (2017-2028)
9.2 Asia-Pacific Board Games Sales by Application (2017-2028)
9.3 Asia-Pacific Board Games Market Size by Region
9.3.1 Asia-Pacific Board Games Sales in Volume by Region (2017-2028)
9.3.2 Asia-Pacific Board Games Revenue by Region (2017-2028)
9.3.3 China Market Size and Forecast (2017-2028)
9.3.4 Japan Market Size and Forecast (2017-2028)
9.3.5 Korea Market Size and Forecast (2017-2028)
9.3.6 India Market Size and Forecast (2017-2028)
9.3.7 Southeast Asia Market Size and Forecast (2017-2028)
9.3.8 Australia Market Size and Forecast (2017-2028)
10 South America by Region, by Type, and by Application
10.1 South America Board Games Sales by Type (2017-2028)
10.2 South America Board Games Sales by Application (2017-2028)
10.3 South America Board Games Market Size by Country
10.3.1 South America Board Games Sales in Volume by Country (2017-2028)
10.3.2 South America Board Games Revenue by Country (2017-2028)
10.3.3 Brazil Market Size and Forecast (2017-2028)
10.3.4 Argentina Market Size and Forecast (2017-2028)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa Board Games Sales by Type (2017-2028)
11.2 Middle East & Africa Board Games Sales by Application (2017-2028)
11.3 Middle East & Africa Board Games Market Size by Country
11.3.1 Middle East & Africa Board Games Sales in Volume by Country (2017-2028)
11.3.2 Middle East & Africa Board Games Revenue by Country (2017-2028)
11.3.3 Turkey Market Size and Forecast (2017-2028)
11.3.4 Egypt Market Size and Forecast (2017-2028)
11.3.5 Saudi Arabia Market Size and Forecast (2017-2028)
11.3.6 South Africa Market Size and Forecast (2017-2028)
12 Raw Material and Industry Chain
12.1 Raw Material of Board Games and Key Manufacturers
12.2 Manufacturing Costs Percentage of Board Games
12.3 Board Games Production Process
12.4 Board Games Industrial Chain
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.2 Board Games Typical Distributors
13.3 Board Games Typical Customers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Research Process and Data Source
15.3 Disclaimer
List of Tables
Table 1. Global Board Games Revenue by Type, (USD Million), 2017 & 2021 & 2028
Table 2. Global Board Games Revenue by Application, (USD Million), 2017 & 2021 & 2028
Table 3. Asmodée Editions Basic Information, Manufacturing Base and Competitors
Table 4. Asmodée Editions Major Business
Table 5. Asmodée Editions Board Games Product and Services
Table 6. Asmodée Editions Board Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 7. Goliath B.V. Basic Information, Manufacturing Base and Competitors
Table 8. Goliath B.V. Major Business
Table 9. Goliath B.V. Board Games Product and Services
Table 10. Goliath B.V. Board Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 11. Hasbro Basic Information, Manufacturing Base and Competitors
Table 12. Hasbro Major Business
Table 13. Hasbro Board Games Product and Services
Table 14. Hasbro Board Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 15. Ravensburger Basic Information, Manufacturing Base and Competitors
Table 16. Ravensburger Major Business
Table 17. Ravensburger Board Games Product and Services
Table 18. Ravensburger Board Games Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 19. Global Board Games Sales by Manufacturer (2019, 2020, 2021, and 2022) & (K Units)
Table 20. Global Board Games Revenue by Manufacturer (2019, 2020, 2021, and 2022) & (USD Million)
Table 21. Market Position of Manufacturers in Board Games, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2021
Table 22. Global Board Games Production Capacity by Company, (K Units): 2020 VS 2021
Table 23. Head Office and Board Games Production Site of Key Manufacturer
Table 24. Board Games New Entrant and Capacity Expansion Plans
Table 25. Board Games Mergers & Acquisitions in the Past Five Years
Table 26. Global Board Games Sales by Region (2017-2022) & (K Units)
Table 27. Global Board Games Sales by Region (2023-2028) & (K Units)
Table 28. Global Board Games Revenue by Region (2017-2022) & (USD Million)
Table 29. Global Board Games Revenue by Region (2023-2028) & (USD Million)
Table 30. Global Board Games Sales by Type (2017-2022) & (K Units)
Table 31. Global Board Games Sales by Type (2023-2028) & (K Units)
Table 32. Global Board Games Revenue by Type (2017-2022) & (USD Million)
Table 33. Global Board Games Revenue by Type (2023-2028) & (USD Million)
Table 34. Global Board Games Price by Type (2017-2022) & (USD/Unit)
Table 35. Global Board Games Price by Type (2023-2028) & (USD/Unit)
Table 36. Global Board Games Sales by Application (2017-2022) & (K Units)
Table 37. Global Board Games Sales by Application (2023-2028) & (K Units)
Table 38. Global Board Games Revenue by Application (2017-2022) & (USD Million)
Table 39. Global Board Games Revenue by Application (2023-2028) & (USD Million)
Table 40. Global Board Games Price by Application (2017-2022) & (USD/Unit)
Table 41. Global Board Games Price by Application (2023-2028) & (USD/Unit)
Table 42. North America Board Games Sales by Country (2017-2022) & (K Units)
Table 43. North America Board Games Sales by Country (2023-2028) & (K Units)
Table 44. North America Board Games Revenue by Country (2017-2022) & (USD Million)
Table 45. North America Board Games Revenue by Country (2023-2028) & (USD Million)
Table 46. North America Board Games Sales by Type (2017-2022) & (K Units)
Table 47. North America Board Games Sales by Type (2023-2028) & (K Units)
Table 48. North America Board Games Sales by Application (2017-2022) & (K Units)
Table 49. North America Board Games Sales by Application (2023-2028) & (K Units)
Table 50. Europe Board Games Sales by Country (2017-2022) & (K Units)
Table 51. Europe Board Games Sales by Country (2023-2028) & (K Units)
Table 52. Europe Board Games Revenue by Country (2017-2022) & (USD Million)
Table 53. Europe Board Games Revenue by Country (2023-2028) & (USD Million)
Table 54. Europe Board Games Sales by Type (2017-2022) & (K Units)
Table 55. Europe Board Games Sales by Type (2023-2028) & (K Units)
Table 56. Europe Board Games Sales by Application (2017-2022) & (K Units)
Table 57. Europe Board Games Sales by Application (2023-2028) & (K Units)
Table 58. Asia-Pacific Board Games Sales by Region (2017-2022) & (K Units)
Table 59. Asia-Pacific Board Games Sales by Region (2023-2028) & (K Units)
Table 60. Asia-Pacific Board Games Revenue by Region (2017-2022) & (USD Million)
Table 61. Asia-Pacific Board Games Revenue by Region (2023-2028) & (USD Million)
Table 62. Asia-Pacific Board Games Sales by Type (2017-2022) & (K Units)
Table 63. Asia-Pacific Board Games Sales by Type (2023-2028) & (K Units)
Table 64. Asia-Pacific Board Games Sales by Application (2017-2022) & (K Units)
Table 65. Asia-Pacific Board Games Sales by Application (2023-2028) & (K Units)
Table 66. South America Board Games Sales by Country (2017-2022) & (K Units)
Table 67. South America Board Games Sales by Country (2023-2028) & (K Units)
Table 68. South America Board Games Revenue by Country (2017-2022) & (USD Million)
Table 69. South America Board Games Revenue by Country (2023-2028) & (USD Million)
Table 70. South America Board Games Sales by Type (2017-2022) & (K Units)
Table 71. South America Board Games Sales by Type (2023-2028) & (K Units)
Table 72. South America Board Games Sales by Application (2017-2022) & (K Units)
Table 73. South America Board Games Sales by Application (2023-2028) & (K Units)
Table 74. Middle East & Africa Board Games Sales by Region (2017-2022) & (K Units)
Table 75. Middle East & Africa Board Games Sales by Region (2023-2028) & (K Units)
Table 76. Middle East & Africa Board Games Revenue by Region (2017-2022) & (USD Million)
Table 77. Middle East & Africa Board Games Revenue by Region (2023-2028) & (USD Million)
Table 78. Middle East & Africa Board Games Sales by Type (2017-2022) & (K Units)
Table 79. Middle East & Africa Board Games Sales by Type (2023-2028) & (K Units)
Table 80. Middle East & Africa Board Games Sales by Application (2017-2022) & (K Units)
Table 81. Middle East & Africa Board Games Sales by Application (2023-2028) & (K Units)
Table 82. Board Games Raw Material
Table 83. Key Manufacturers of Board Games Raw Materials
Table 84. Direct Channel Pros & Cons
Table 85. Indirect Channel Pros & Cons
Table 86. Board Games Typical Distributors
Table 87. Board Games Typical Customers
List of Figures
Figure 1. Board Games Picture
Figure 2. Global Board Games Revenue Market Share by Type in 2021
Figure 3. RPGs
Figure 4. Card
Figure 5. Dice games
Figure 6. Tabletop board games
Figure 7. Global Board Games Revenue Market Share by Application in 2021
Figure 8. Fantasy
Figure 9. Warfare
Figure 10. Survival
Figure 11. Adventure
Figure 12. Global Board Games Revenue, (USD Million) & (K Units): 2017 & 2021 & 2028
Figure 13. Global Board Games Revenue and Forecast (2017-2028) & (USD Million)
Figure 14. Global Board Games Sales (2017-2028) & (K Units)
Figure 15. Global Board Games Price (2017-2028) & (USD/Unit)
Figure 16. Global Board Games Production Capacity (2017-2028) & (K Units)
Figure 17. Global Board Games Production Capacity by Geographic Region: 2022 VS 2028
Figure 18. Board Games Market Drivers
Figure 19. Board Games Market Restraints
Figure 20. Board Games Market Trends
Figure 21. Global Board Games Sales Market Share by Manufacturer in 2021
Figure 22. Global Board Games Revenue Market Share by Manufacturer in 2021
Figure 23. Board Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3) in 2021
Figure 24. Top 3 Board Games Manufacturer (Revenue) Market Share in 2021
Figure 25. Top 6 Board Games Manufacturer (Revenue) Market Share in 2021
Figure 26. Global Board Games Sales Market Share by Region (2017-2028)
Figure 27. Global Board Games Revenue Market Share by Region (2017-2028)
Figure 28. North America Board Games Revenue (2017-2028) & (USD Million)
Figure 29. Europe Board Games Revenue (2017-2028) & (USD Million)
Figure 30. Asia-Pacific Board Games Revenue (2017-2028) & (USD Million)
Figure 31. South America Board Games Revenue (2017-2028) & (USD Million)
Figure 32. Middle East & Africa Board Games Revenue (2017-2028) & (USD Million)
Figure 33. Global Board Games Sales Market Share by Type (2017-2028)
Figure 34. Global Board Games Revenue Market Share by Type (2017-2028)
Figure 35. Global Board Games Price by Type (2017-2028) & (USD/Unit)
Figure 36. Global Board Games Sales Market Share by Application (2017-2028)
Figure 37. Global Board Games Revenue Market Share by Application (2017-2028)
Figure 38. Global Board Games Price by Application (2017-2028) & (USD/Unit)
Figure 39. North America Board Games Sales Market Share by Type (2017-2028)
Figure 40. North America Board Games Sales Market Share by Application (2017-2028)
Figure 41. North America Board Games Sales Market Share by Country (2017-2028)
Figure 42. North America Board Games Revenue Market Share by Country (2017-2028)
Figure 43. United States Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 44. Canada Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 45. Mexico Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 46. Europe Board Games Sales Market Share by Type (2017-2028)
Figure 47. Europe Board Games Sales Market Share by Application (2017-2028)
Figure 48. Europe Board Games Sales Market Share by Country (2017-2028)
Figure 49. Europe Board Games Revenue Market Share by Country (2017-2028)
Figure 50. Germany Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 51. France Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 52. United Kingdom Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 53. Russia Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 54. Italy Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 55. Asia-Pacific Board Games Sales Market Share by Region (2017-2028)
Figure 56. Asia-Pacific Board Games Sales Market Share by Application (2017-2028)
Figure 57. Asia-Pacific Board Games Sales Market Share by Region (2017-2028)
Figure 58. Asia-Pacific Board Games Revenue Market Share by Region (2017-2028)
Figure 59. China Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 60. Japan Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 61. Korea Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 62. India Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 63. Southeast Asia Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 64. Australia Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 65. South America Board Games Sales Market Share by Type (2017-2028)
Figure 66. South America Board Games Sales Market Share by Application (2017-2028)
Figure 67. South America Board Games Sales Market Share by Country (2017-2028)
Figure 68. South America Board Games Revenue Market Share by Country (2017-2028)
Figure 69. Brazil Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 70. Argentina Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 71. Middle East & Africa Board Games Sales Market Share by Type (2017-2028)
Figure 72. Middle East & Africa Board Games Sales Market Share by Application (2017-2028)
Figure 73. Middle East & Africa Board Games Sales Market Share by Region (2017-2028)
Figure 74. Middle East & Africa Board Games Revenue Market Share by Region (2017-2028)
Figure 75. Turkey Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 76. Egypt Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 77. Saudi Arabia Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 78. South Africa Board Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 79. Manufacturing Cost Structure Analysis of Board Games in 2021
Figure 80. Manufacturing Process Analysis of Board Games
Figure 81. Board Games Industrial Chain
Figure 82. Sales Channel: Direct Channel vs Indirect Channel
Figure 83. Methodology
Figure 84. Research Process and Data Source