Global AI in Games Market 2018 by Manufacturers, Countries, Type and Application, Forecast to 2023


Jan, 2019 | Report ID: 50859 | 124 | Services

Artificial intelligence (AI), sometimes called machine intelligence, is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals. In computer science AI research is defined as the study of "intelligent agents": any device that perceives its environment and takes actions that maximize its chance of successfully achieving its goals. Colloquially, the term "artificial intelligence" is applied when a machine mimics "cognitive" functions that humans associate with other human minds, such as "learning" and "problem solving".


Scope of the Report:

This report studies the AI in Games market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the AI in Games market by product type and applications/end industries.
The global AI in Games market is valued at xx million USD in 2017 and is expected to reach xx million USD by the end of 2023, growing at a CAGR of xx% between 2017 and 2023.
The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.
North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of AI in Games.
Europe also play important roles in global market, with market size of xx million USD in 2017 and will be xx million USD in 2023, with a CAGR of xx%.


Market Segment by Companies, this report covers

Microsoft
Ubisoft
Tencent
EA
Vivendi
Nintendo
Sony
kashbet
Konami
Capcom
Netease


Market Segment by Regions, regional analysis covers

North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)


Market Segment by Type, covers

Type I
Type II


Market Segment by Applications, can be divided into

Video Games
Mobile Games
Other

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

Table of Contents



1 AI in Games Market Overview

1.1 Product Overview and Scope of AI in Games

1.2 Classification of AI in Games by Types

1.2.1 Global AI in Games Revenue Comparison by Types (2017-2023)

1.2.2 Global AI in Games Revenue Market Share by Types in 2017

1.2.3 Type I

1.2.4 Type II

1.3 Global AI in Games Market by Application

1.3.1 Global AI in Games Market Size and Market Share Comparison by Applications (2013-2023)

1.3.2 Video Games

1.3.3 Mobile Games

1.3.4 Other

1.4 Global AI in Games Market by Regions

1.4.1 Global AI in Games Market Size (Million USD) Comparison by Regions (2013-2023)

1.4.1 North America (USA, Canada and Mexico) AI in Games Status and Prospect (2013-2023)

1.4.2 Europe (Germany, France, UK, Russia and Italy) AI in Games Status and Prospect (2013-2023)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) AI in Games Status and Prospect (2013-2023)

1.4.4 South America (Brazil, Argentina, Colombia) AI in Games Status and Prospect (2013-2023)

1.4.5 Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) AI in Games Status and Prospect (2013-2023)

1.5 Global Market Size of AI in Games (2013-2023)

2 Manufacturers Profiles

2.1 Microsoft

2.1.1 Business Overview

2.1.2 AI in Games Type and Applications

2.1.2.1 Product A

2.1.2.2 Product B

2.1.3 Microsoft AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.2 Ubisoft

2.2.1 Business Overview

2.2.2 AI in Games Type and Applications

2.2.2.1 Product A

2.2.2.2 Product B

2.2.3 Ubisoft AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.3 Tencent

2.3.1 Business Overview

2.3.2 AI in Games Type and Applications

2.3.2.1 Product A

2.3.2.2 Product B

2.3.3 Tencent AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.4 EA

2.4.1 Business Overview

2.4.2 AI in Games Type and Applications

2.4.2.1 Product A

2.4.2.2 Product B

2.4.3 EA AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.5 Vivendi

2.5.1 Business Overview

2.5.2 AI in Games Type and Applications

2.5.2.1 Product A

2.5.2.2 Product B

2.5.3 Vivendi AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.6 Nintendo

2.6.1 Business Overview

2.6.2 AI in Games Type and Applications

2.6.2.1 Product A

2.6.2.2 Product B

2.6.3 Nintendo AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.7 Sony

2.7.1 Business Overview

2.7.2 AI in Games Type and Applications

2.7.2.1 Product A

2.7.2.2 Product B

2.7.3 Sony AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.8 kashbet

2.8.1 Business Overview

2.8.2 AI in Games Type and Applications

2.8.2.1 Product A

2.8.2.2 Product B

2.8.3 kashbet AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.9 Konami

2.9.1 Business Overview

2.9.2 AI in Games Type and Applications

2.9.2.1 Product A

2.9.2.2 Product B

2.9.3 Konami AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.10 Capcom

2.10.1 Business Overview

2.10.2 AI in Games Type and Applications

2.10.2.1 Product A

2.10.2.2 Product B

2.10.3 Capcom AI in Games Revenue, Gross Margin and Market Share (2016-2017)

2.11 Netease

2.11.1 Business Overview

2.11.2 AI in Games Type and Applications

2.11.2.1 Product A

2.11.2.2 Product B

2.11.3 Netease AI in Games Revenue, Gross Margin and Market Share (2016-2017)

3 Global AI in Games Market Competition, by Players

3.1 Global AI in Games Revenue and Share by Players (2013-2018)

3.2 Market Concentration Rate

3.2.1 Top 5 AI in Games Players Market Share

3.2.2 Top 10 AI in Games Players Market Share

3.3 Market Competition Trend

4 Global AI in Games Market Size by Regions

4.1 Global AI in Games Revenue and Market Share by Regions

4.2 North America AI in Games Revenue and Growth Rate (2013-2018)

4.3 Europe AI in Games Revenue and Growth Rate (2013-2018)

4.4 Asia-Pacific AI in Games Revenue and Growth Rate (2013-2018)

4.5 South America AI in Games Revenue and Growth Rate (2013-2018)

4.6 Middle East and Africa AI in Games Revenue and Growth Rate (2013-2018)

5 North America AI in Games Revenue by Countries

5.1 North America AI in Games Revenue by Countries (2013-2018)

5.2 USA AI in Games Revenue and Growth Rate (2013-2018)

5.3 Canada AI in Games Revenue and Growth Rate (2013-2018)

5.4 Mexico AI in Games Revenue and Growth Rate (2013-2018)

6 Europe AI in Games Revenue by Countries

6.1 Europe AI in Games Revenue by Countries (2013-2018)

6.2 Germany AI in Games Revenue and Growth Rate (2013-2018)

6.3 UK AI in Games Revenue and Growth Rate (2013-2018)

6.4 France AI in Games Revenue and Growth Rate (2013-2018)

6.5 Russia AI in Games Revenue and Growth Rate (2013-2018)

6.6 Italy AI in Games Revenue and Growth Rate (2013-2018)

7 Asia-Pacific AI in Games Revenue by Countries

7.1 Asia-Pacific AI in Games Revenue by Countries (2013-2018)

7.2 China AI in Games Revenue and Growth Rate (2013-2018)

7.3 Japan AI in Games Revenue and Growth Rate (2013-2018)

7.4 Korea AI in Games Revenue and Growth Rate (2013-2018)

7.5 India AI in Games Revenue and Growth Rate (2013-2018)

7.6 Southeast Asia AI in Games Revenue and Growth Rate (2013-2018)

8 South America AI in Games Revenue by Countries

8.1 South America AI in Games Revenue by Countries (2013-2018)

8.2 Brazil AI in Games Revenue and Growth Rate (2013-2018)

8.3 Argentina AI in Games Revenue and Growth Rate (2013-2018)

8.4 Colombia AI in Games Revenue and Growth Rate (2013-2018)

9 Middle East and Africa Revenue AI in Games by Countries

9.1 Middle East and Africa AI in Games Revenue by Countries (2013-2018)

9.2 Saudi Arabia AI in Games Revenue and Growth Rate (2013-2018)

9.3 UAE AI in Games Revenue and Growth Rate (2013-2018)

9.4 Egypt AI in Games Revenue and Growth Rate (2013-2018)

9.5 Nigeria AI in Games Revenue and Growth Rate (2013-2018)

9.6 South Africa AI in Games Revenue and Growth Rate (2013-2018)

10 Global AI in Games Market Segment by Type

10.1 Global AI in Games Revenue and Market Share by Type (2013-2018)

10.2 Global AI in Games Market Forecast by Type (2018-2023)

10.3 Type I Revenue Growth Rate (2013-2023)

10.4 Type II Revenue Growth Rate (2013-2023)

11 Global AI in Games Market Segment by Application

11.1 Global AI in Games Revenue Market Share by Application (2013-2018)

11.2 AI in Games Market Forecast by Application (2018-2023)

11.3 Video Games Revenue Growth (2013-2018)

11.4 Mobile Games Revenue Growth (2013-2018)

11.5 Other Revenue Growth (2013-2018)

12 Global AI in Games Market Size Forecast (2018-2023)

12.1 Global AI in Games Market Size Forecast (2018-2023)

12.2 Global AI in Games Market Forecast by Regions (2018-2023)

12.3 North America AI in Games Revenue Market Forecast (2018-2023)

12.4 Europe AI in Games Revenue Market Forecast (2018-2023)

12.5 Asia-Pacific AI in Games Revenue Market Forecast (2018-2023)

12.6 South America AI in Games Revenue Market Forecast (2018-2023)

12.7 Middle East and Africa AI in Games Revenue Market Forecast (2018-2023)

13 Research Findings and Conclusion

14 Appendix

14.1 Methodology

14.2 Data Source

List of Tables and Figures



Figure AI in Games Picture

Table Product Specifications of AI in Games

Table Global AI in Games and Revenue (Million USD) Market Split by Product Type

Figure Global AI in Games Revenue Market Share by Types in 2017

Figure Type I Picture

Figure Type II Picture

Table Global AI in Games Revenue (Million USD) by Application (2013-2023)

Figure AI in Games Revenue Market Share by Applications in 2017

Figure Video Games Picture

Figure Mobile Games Picture

Figure Other Picture

Table Global Market AI in Games Revenue (Million USD) Comparison by Regions 2013-2023

Figure North America AI in Games Revenue (Million USD) and Growth Rate (2013-2023)

Figure Europe AI in Games Revenue (Million USD) and Growth Rate (2013-2023)

Figure Asia-Pacific AI in Games Revenue (Million USD) and Growth Rate (2013-2023)

Figure South America AI in Games Revenue (Million USD) and Growth Rate (2013-2023)

Figure Middle East and Africa AI in Games Revenue (Million USD) and Growth Rate (2013-2023)

Figure Global AI in Games Revenue (Million USD) and Growth Rate (2013-2023)

Table Microsoft Basic Information, Manufacturing Base and Competitors

Table Microsoft AI in Games Type and Applications

Table Microsoft AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Ubisoft Basic Information, Manufacturing Base and Competitors

Table Ubisoft AI in Games Type and Applications

Table Ubisoft AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Tencent Basic Information, Manufacturing Base and Competitors

Table Tencent AI in Games Type and Applications

Table Tencent AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table EA Basic Information, Manufacturing Base and Competitors

Table EA AI in Games Type and Applications

Table EA AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Vivendi Basic Information, Manufacturing Base and Competitors

Table Vivendi AI in Games Type and Applications

Table Vivendi AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Nintendo Basic Information, Manufacturing Base and Competitors

Table Nintendo AI in Games Type and Applications

Table Nintendo AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Sony Basic Information, Manufacturing Base and Competitors

Table Sony AI in Games Type and Applications

Table Sony AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table kashbet Basic Information, Manufacturing Base and Competitors

Table kashbet AI in Games Type and Applications

Table kashbet AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Konami Basic Information, Manufacturing Base and Competitors

Table Konami AI in Games Type and Applications

Table Konami AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Capcom Basic Information, Manufacturing Base and Competitors

Table Capcom AI in Games Type and Applications

Table Capcom AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Netease Basic Information, Manufacturing Base and Competitors

Table Netease AI in Games Type and Applications

Table Netease AI in Games Revenue, Gross Margin and Market Share (2016-2017)

Table Global AI in Games Revenue (Million USD) by Players (2013-2018)

Table Global AI in Games Revenue Share by Players (2013-2018)

Figure Global AI in Games Revenue Share by Players in 2016

Figure Global AI in Games Revenue Share by Players in 2017

Figure Global Top 5 Players AI in Games Revenue Market Share in 2017

Figure Global Top 10 Players AI in Games Revenue Market Share in 2017

Figure Global AI in Games Revenue (Million USD) and Growth Rate (%) (2013-2018)

Table Global AI in Games Revenue (Million USD) by Regions (2013-2018)

Table Global AI in Games Revenue Market Share by Regions (2013-2018)

Figure Global AI in Games Revenue Market Share by Regions (2013-2018)

Figure Global AI in Games Revenue Market Share by Regions in 2017

Figure North America AI in Games Revenue and Growth Rate (2013-2018)

Figure Europe AI in Games Revenue and Growth Rate (2013-2018)

Figure Asia-Pacific AI in Games Revenue and Growth Rate (2013-2018)

Figure South America AI in Games Revenue and Growth Rate (2013-2018)

Figure Middle East and Africa AI in Games Revenue and Growth Rate (2013-2018)

Table North America AI in Games Revenue by Countries (2013-2018)

Table North America AI in Games Revenue Market Share by Countries (2013-2018)

Figure North America AI in Games Revenue Market Share by Countries (2013-2018)

Figure North America AI in Games Revenue Market Share by Countries in 2017

Figure USA AI in Games Revenue and Growth Rate (2013-2018)

Figure Canada AI in Games Revenue and Growth Rate (2013-2018)

Figure Mexico AI in Games Revenue and Growth Rate (2013-2018)

Table Europe AI in Games Revenue (Million USD) by Countries (2013-2018)

Figure Europe AI in Games Revenue Market Share by Countries (2013-2018)

Figure Europe AI in Games Revenue Market Share by Countries in 2017

Figure Germany AI in Games Revenue and Growth Rate (2013-2018)

Figure UK AI in Games Revenue and Growth Rate (2013-2018)

Figure France AI in Games Revenue and Growth Rate (2013-2018)

Figure Russia AI in Games Revenue and Growth Rate (2013-2018)

Figure Italy AI in Games Revenue and Growth Rate (2013-2018)

Table Asia-Pacific AI in Games Revenue (Million USD) by Countries (2013-2018)

Figure Asia-Pacific AI in Games Revenue Market Share by Countries (2013-2018)

Figure Asia-Pacific AI in Games Revenue Market Share by Countries in 2017

Figure China AI in Games Revenue and Growth Rate (2013-2018)

Figure Japan AI in Games Revenue and Growth Rate (2013-2018)

Figure Korea AI in Games Revenue and Growth Rate (2013-2018)

Figure India AI in Games Revenue and Growth Rate (2013-2018)

Figure Southeast Asia AI in Games Revenue and Growth Rate (2013-2018)

Table South America AI in Games Revenue by Countries (2013-2018)

Table South America AI in Games Revenue Market Share by Countries (2013-2018)

Figure South America AI in Games Revenue Market Share by Countries (2013-2018)

Figure South America AI in Games Revenue Market Share by Countries in 2017

Figure Brazil AI in Games Revenue and Growth Rate (2013-2018)

Figure Argentina AI in Games Revenue and Growth Rate (2013-2018)

Figure Colombia AI in Games Revenue and Growth Rate (2013-2018)

Table Middle East and Africa AI in Games Revenue (Million USD) by Countries (2013-2018)

Table Middle East and Africa AI in Games Revenue Market Share by Countries (2013-2018)

Figure Middle East and Africa AI in Games Revenue Market Share by Countries (2013-2018)

Figure Middle East and Africa AI in Games Revenue Market Share by Countries in 2017

Figure Saudi Arabia AI in Games Revenue and Growth Rate (2013-2018)

Figure UAE AI in Games Revenue and Growth Rate (2013-2018)

Figure Egypt AI in Games Revenue and Growth Rate (2013-2018)

Figure Nigeria AI in Games Revenue and Growth Rate (2013-2018)

Figure South Africa AI in Games Revenue and Growth Rate (2013-2018)

Table Global AI in Games Revenue (Million USD) by Type (2013-2018)

Table Global AI in Games Revenue Share by Type (2013-2018)

Figure Global AI in Games Revenue Share by Type (2013-2018)

Figure Global AI in Games Revenue Share by Type in 2017

Table Global AI in Games Revenue Forecast by Type (2018-2023)

Figure Global AI in Games Market Share Forecast by Type (2018-2023)

Figure Global Type I Revenue Growth Rate (2013-2018)

Figure Global Type II Revenue Growth Rate (2013-2018)

Table Global AI in Games Revenue by Application (2013-2018)

Table Global AI in Games Revenue Share by Application (2013-2018)

Figure Global AI in Games Revenue Share by Application (2013-2018)

Figure Global AI in Games Revenue Share by Application in 2017

Table Global AI in Games Revenue Forecast by Application (2018-2023)

Figure Global AI in Games Market Share Forecast by Application (2018-2023)

Figure Global Video Games Revenue Growth Rate (2013-2018)

Figure Global Mobile Games Revenue Growth Rate (2013-2018)

Figure Global Other Revenue Growth Rate (2013-2018)

Figure Global AI in Games Revenue (Million USD) and Growth Rate Forecast (2018 -2023)

Table Global AI in Games Revenue (Million USD) Forecast by Regions (2018-2023)

Figure Global AI in Games Revenue Market Share Forecast by Regions (2018-2023)

Figure North America AI in Games Revenue Market Forecast (2018-2023)

Figure Europe AI in Games Revenue Market Forecast (2018-2023)

Figure Asia-Pacific AI in Games Revenue Market Forecast (2018-2023)

Figure South America AI in Games Revenue Market Forecast (2018-2023)

Figure Middle East and Africa AI in Games Revenue Market Forecast (2018-2023)

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